
“Isshokusokuhatsu” is a crucial, self-powered chance zone (CZ) that occurs during the AT. Breaking through this zone leads to “Toman ATTACK” and a chance for AT continuation or promotion to a higher-level AT.
“Isshokusokuhatsu” Gameplay and Win Lottery
The win lottery for “Isshokusokuhatsu” primarily occurs with a replay or higher-level roles. The expectation of a win varies greatly depending on the opposing character, increasing in this order: Takemichi < Chifuyu < Mitsuya < Draken < Mikey.
Opponent | Bell | Replay / Manji Role | Watermelon / Light Cherry | Chance Role or Higher |
Takemichi | 0.0% | 35.2% | 50.0% | 100.0% |
Chifuyu | 0.0% | 41.0% | 50.0% | 100.0% |
Mitsuya | 0.0% | 51.2% | 60.2% | 100.0% |
Draken | 0.0% | 100.0% | 100.0% | 100.0% |
Mikey | 40.2% | 100.0% | 100.0% | 100.0% |
*A replay or higher-level role guarantees a win against Draken and Mikey.
After a replay or higher-level role is won, the win probability for Takemichi, Chifuyu, and Mitsuya increases to 100%. A replay or higher-level role against Draken and Mikey guarantees a win.
Role Probabilities
The probabilities for roles on the Tokyo Revengers Smart Slot, including the “Manji” role, are publicly available and do not have a setting difference.
- Little Role Probabilities (No Setting Difference)
Role | Probability |
Replay | 1/7.3 |
Watermelon | 1/92.3 |
Light Cherry | 1/77.1 |
Strong Cherry | 1/399.6 |
Chance Role A | 1/468.1 |
Chance Role B | 1/327.7 |
- “Manji” Role Probability (No Setting Difference) The probability of a “Manji” role changes greatly depending on the state you’re in.
State | Probability |
Normal Play | 1/218.5 |
During AT ① (Toman CHANCE, Toman RUSH, Higher-Level AT, Isshokusokuhatsu, Kuroi Shoudou) | 1/30.0 |
During AT ② (Toman CHARGE, Episode, Shibuya Jack, Revenge Chance in Toman Attack, or Higher-Level AT Mass Games) | 1/2.7 |
- Middle Cherry Probability The probability of a middle cherry is different depending on the machine’s setting.
Setting | Probability (All States Common) |
1 | 1/16384.0 |
2 | 1/16384.0 |
3 | 1/16384.0 |
4 | 1/13107.2 |
5 | 1/13107.2 |
6 | 1/10922.7 |
Lotteries During “Isshokusokuhatsu”
During “Isshokusokuhatsu,” lotteries primarily occur at the following times:
- Win Lottery at the Start of the Pre-rush: You will win a highly-likely-to-win “Isshokusokuhatsu” when you reach the maximum cycle of the mode you’re in.
- Rare Role Lottery During the Pre-rush: If you win a rare role during the pre-rush, a win lottery is held. A middle cherry guarantees a win.
- Lottery During Gameplay: As shown in the table above, a win lottery is held based on the role you win during gameplay.
- Comeback Lottery on the Final Game: A comeback lottery is held on the final game even if you don’t win a replay or higher-level role during gameplay. The probabilities are:
- Takemichi, Chifuyu, and Mitsuya: 3.1%
- Draken: 20.3%
- Mikey: 25.0%
- Set Stock Lottery: After a win is confirmed, a set stock is decided by lottery based on the roles you win.
“Isshokusokuhatsu” Production and Hidden Button
- Win Announcement:
- “Manji Flash” (Reel Reverse Rotation): Occurs during the win lottery at the start of the pre-rush or if a win is obtained by the second game of gameplay.
- Revival Production: Occurs when you win a lottery from the third game of gameplay or later, announcing a last-minute victory.
- Hidden Button: If you press the PUSH button at the start of the pre-rush, the title will flip about 50% of the time if the first reservation for “Toman ATTACK” was a “Revenge Chance.” This doesn’t affect your win rate, but since it’s a chance to get a higher-level AT when you win, you may want to try it out if you’re looking for an exciting moment.